New in V-Ray 3.0, V-Ray RT CPU / GPU can render directly in the Maya Viewport.
Final Frame Rendering
V-Ray RT CPU / GPU supports final frame rendering and supports animated sequences.
Progressive Image Sampler
V-Ray RT CPU uses the new Progressive Image Sampler and supports a full range of production features, including SSS, hair and fur and volume rendering.
V-Ray RT GPU supports a number of additional shading nodes and Render Elements for compositing.
- Improved render performance
- Motion Blur (transformation & deformation)
- True instanced geometry
- VRay Proxy objects
- Layered materials using VRayBlendMtl
- Texture-mapped area and mesh lights
- Skylight Portals using Simple Mode