V-Ray Frame Buffer

A Better VFB

The V-Ray Frame Buffer includes a number of improvements and shortcuts making it more responsive and user-friendly.

Color Controls

The updated V-Ray Frame Buffer adds controls for White Balance, Hue/ Saturation, and Color Balance.

Color Management

The V-Ray Frame Buffer supports the following color management profiles:

Custom Backgrounds

The VFB now includes an option to load a custom background.

Lens Effects

Simulate Bloom and Glare effects directly in the VFB.

Mouse Tracking

An update to the popular Mouse Tracking feature allows artists to direct calculations to areas of interest while rendering with Progressive Sampling or V-Ray RT.

Scripting

Control VFB UI functions through MEL commands.

Docking

The V-Ray Frame Buffer is now dockable in the Maya UI, and the History and Color Correction windows can be docked to the main VFB.

V-Ray 3.0 for Maya の特徴

V-RAY 3.0 FOR MAYA

Physically-Based Rendering for Advanced CG Pipelines

NEW IN V-RAY 3.3

Major Updates and New Features

RAY TRACING PERFORMANCE

Optimized Ray Tracing

PROGRESSIVE IMAGE SAMPLER

Interactive Lighting and Look Development

V-RAY RT

Major Advances in V-Ray RT

VOLUME RENDERING

New Volume Shaders OpenVDB and Field3D Support

SUBSURFACE SCATTERING

Support for Object-based and Ray Traced SSS

HAIR AND FUR

Better Shading and Rendering of Hair and Fur

ADVANCED RENDER CONTROLS

New Tools for More Rendering Control

DISTRIBUTED RENDERING

Advanced Controls for Parallel Rendering

V-RAY FRAME BUFFER

New Color Controls, Lens Effects and OpenColorIO Support

OPEN STANDARDS

Support for Popular Open Standard Formats

SUBDIVISION SURFACES

Optimized Subdivision Surfaces and OpenSubdiv Support

PROXY OBJECTS

Improved V-Ray Proxy and Alembic Support

SHADERS

New Shaders and GGX Microfacet BRDF

DEEP IMAGES

Support for Deep Images and OpenEXR 2.2

ISOSURFACES

Support for Metaballs and Isosurfaces

PROBABILISTIC LIGHT SAMPLING

Optimized Sampling for Scenes with Many Lights

TEXTURE BAKING

Multiple Options for Texture Baking

XGEN & BIFROST

Native Support in Maya 2015