V-Ray's built-in proxy objects save memory and load only at render time – making it perfect for rendering large scenes.
New proxy object features
- Optimized proxy display with mesh simplification options*
- Automatic instancing of identical proxy objects (saves memory)
- Faster rendering with Intel Embree support
- Standalone .vrmesh & Alembic viewer
V-Ray supports Alembic files – including subdivision surfaces, particles, and hair.
V-Ray 3.1 for 3ds Max adds support for subdivision objects in Alembic files through OpenSubdiv.
* Added in V-Ray 3.2