Lighting

Natural light

From environments to interiors – V-Ray is a complete lighting toolkit. Area lights, sun & sky, and photometric lights let you render scenes naturally and accurately.

Better light sampling

Add any number of lights – and still render quickly. V-Ray uses probabilistic sampling to calculate lighting with fewer rays.

Image-based lighting

Light your scene with a single HDR image. With V-Ray's multiple importance sampling, light calculations are automatically optimized.

Area lights

Create any light you need. V-Ray area lights come in all shapes and sizes – rectangle, disc, dome, sphere, and custom lights built from geometry.

Realistic sun & sky

Simulate any time of day, anywhere on earth, with V-Ray's physical sun and sky system. And with multiple sky illumination models and atmospheric settings – like turbidity and ozone, you'll have even more control.

Photometric lights

Replicate real-world lights using measured data. Photometric files direct from the manufacturer let you set up lights that match the real thing.

V-Ray 3.0 for 3ds Maxの主な特徴

V-RAY 3.0 FOR 3DS MAX

Complete Lighting, Shading & Rendering Toolkit for 3ds Max Artists

V-RAY 3.3の新機能

Major Updates and New Features

速いレンダリング

Improved Rendering Performance

PROGRESSIVE IMAGE SAMPLER

New Progressive Rendering Engine

クイック設定

Improved UI & Quick Settings

V-RAYフレームバッファー

New Color Correction & Color Management Controls

V-RAY RT

Major Advances in V-Ray RT

ヘアーとファー

Optimized Shading and Rendering of Hair and Fur

サブサーフェイススキャタリング

New Skin Shader & Ray Traced SSS

フィジカルベースシェーダー

New Shaders & Microfacet GTR / GGX BRDF

ライティング

Added Controls and Improved Light Sampling

アドバンスドレンダーコントロール

Render Mask and Max Ray Intensity

プロキシーオブジェクト

Improved V-Ray Proxy & Alembic Support

OPEN STANDARDS

Maximum Compatibility with Open Standards

DISTRIBUTED RENDERING

Advanced Controls for Parallel Rendering

METABALLS

Metaballs and Implicit Surfaces

V-RAY INSTANCER

New Plugin to Instance Objects Using Particle Flow

V-RAY CLIPPER

Instantly Create Cutaways and Section Renders

RENDER ELEMENTS & COMPOSITING

New Options & Support for Deep Images

FIND OUT MORE

New Help Docs