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V-Ray 3.0 for 3ds Maxの主な特徴

V-RAY 3.0 FOR 3DS MAX

Complete Lighting, Shading & Rendering Toolkit for 3ds Max Artists

V-RAY 3.3の新機能

Major Updates and New Features

速いレンダリング

Improved Rendering Performance

PROGRESSIVE IMAGE SAMPLER

New Progressive Rendering Engine

クイック設定

Improved UI & Quick Settings

V-RAYフレームバッファー

New Color Correction & Color Management Controls

V-RAY RT

Major Advances in V-Ray RT

ヘアーとファー

Optimized Shading and Rendering of Hair and Fur

サブサーフェイススキャタリング

New Skin Shader & Ray Traced SSS

フィジカルベースシェーダー

New Shaders & Microfacet GTR / GGX BRDF

ライティング

Added Controls and Improved Light Sampling

アドバンスドレンダーコントロール

Render Mask and Max Ray Intensity

プロキシーオブジェクト

Improved V-Ray Proxy & Alembic Support

OPEN STANDARDS

Maximum Compatibility with Open Standards

DISTRIBUTED RENDERING

Advanced Controls for Parallel Rendering

METABALLS

Metaballs and Implicit Surfaces

V-RAY INSTANCER

New Plugin to Instance Objects Using Particle Flow

V-RAY CLIPPER

Instantly Create Cutaways and Section Renders

RENDER ELEMENTS & COMPOSITING

New Options & Support for Deep Images

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New Help Docs