V-Ray lets you simulate any type of material. And all the controls you'd expect are built in. Plus with true energy distribution, you'll get a physically-correct result.
Build physically-correct materials with unlimited layers. And split out each layer for compositing with V-Ray's material select render element.
Microfacet GTR / GGX BRDF
V-Ray 3.0 adds the Generalized Trowbridge-Reitz BRDF. With finer highlight controls, it's ideal for metals and reflective surfaces.
Improved Opacity Mapping
Clip opacity and Stochastic opacity options speed up rendering of opacity-mapped trees and vegetation.
Create custom shaders using Open Shading Language (OSL) developed by Sony Pictures Imageworks.
Additional material improvements
- Improved translucency of two-sided materials
- Optimized volume rendering with Light Cache support