V-Ray Frame Buffer

A better frame buffer

V-Ray's built-in frame buffer gives you complete control over your render output. It includes every tool you need to review, analyze, and post process your images

Advanced color correction

The V-Ray frame buffer lets you color correct your renders – exposure, contrast, white balance, and color balance – without ever leaving V-Ray.

Accurate color management

V-Ray supports the most widely-used color management profiles – sRGB, ICC, LUTs, and OpenColorIO. This lets you transform your color space to match your final output.

Track your render history

The render history keeps track of your work in progress. So you can save, load, and compare your renders. Horizontal, vertical, and diagonal AB comparison modes help you choose the best image.

Mouse-tracking mode

Focus rendering in a specific area with mouse tracking. V-Ray will render buckets or shoot samples anywhere you move your mouse.

Glare and bloom lens effects

Add photoreal glare and bloom effects in post.

Additional VFB Improvements

  • Updated UI with dockable Tools and History
  • Load custom background images
  • Load files into VFB for post processing
  • Save multi-channel OpenEXR files and .vrimg files from the VFB
  • Improved anaglyph stereoscopic preview

Video: Advanced V-Ray Frame Buffer

V-Ray 3.0 for 3ds Maxの主な特徴

V-RAY 3.0 FOR 3DS MAX

Complete Lighting, Shading & Rendering Toolkit for 3ds Max Artists

V-RAY 3.3の新機能

Major Updates and New Features

速いレンダリング

Improved Rendering Performance

PROGRESSIVE IMAGE SAMPLER

New Progressive Rendering Engine

クイック設定

Improved UI & Quick Settings

V-RAYフレームバッファー

New Color Correction & Color Management Controls

V-RAY RT

Major Advances in V-Ray RT

ヘアーとファー

Optimized Shading and Rendering of Hair and Fur

サブサーフェイススキャタリング

New Skin Shader & Ray Traced SSS

フィジカルベースシェーダー

New Shaders & Microfacet GTR / GGX BRDF

ライティング

Added Controls and Improved Light Sampling

アドバンスドレンダーコントロール

Render Mask and Max Ray Intensity

プロキシーオブジェクト

Improved V-Ray Proxy & Alembic Support

OPEN STANDARDS

Maximum Compatibility with Open Standards

DISTRIBUTED RENDERING

Advanced Controls for Parallel Rendering

METABALLS

Metaballs and Implicit Surfaces

V-RAY INSTANCER

New Plugin to Instance Objects Using Particle Flow

V-RAY CLIPPER

Instantly Create Cutaways and Section Renders

RENDER ELEMENTS & COMPOSITING

New Options & Support for Deep Images

FIND OUT MORE

New Help Docs